The weapon bench

Five weapons. Every part separate.

Rotate one, pull it apart, put it back. These are the rigged models the game uses, not marketing renders of them.

3D viewer

Five weapons, every part its own mesh

Straight out of the game's own files. The models are about 250 KB each and load only when you ask, so nobody pays for them by scrolling past.

Drag to rotateScroll to zoomSpace to explode

Parts

Load the viewer to see the part list for each weapon, straight from the export.

Honest state

These are the game's rigged models, converted for the web. Variants, cases and loose ammunition are left out so you see one assembled weapon. Attachment points are approximated: in game they snap to sockets.

In the player’s hands

Captured in engine. Per-weapon stills are being reshot, so these are the frames we can stand behind today.

The Solana SMG, captured in engine
Solana SMGA cosmetic variant of the SMG. Same handling, different paint.
The assault rifle with iron sights up
Assault rifleIron sights up, on the surface, with something large in front of you.
A firefight in progress
In a fightWhere the handling actually matters.